High Altitude Interceptor
Skimmer SKMR · Strikes Space, Air.
Mechanics
| Class | High Altitude Interceptor (Interceptor) |
|---|---|
| Category | Fleet |
| Ambit | Air |
| Health | 3 |
| Build | difficulty 460, draw 125000, charge 8 |
| Passive draw | 125000 |
| Charges | activate 2, move 0, defend 1 |
| Primary weapon | RPTR Missile (Smart): 1 shot × 2 damage at 1 target, hit rate 1/1, charge 5, reach Space · Air, blockable, counterable |
| Passive weaponry | Counter-Attack |
| Unit defence | Defensive Maneuver |
| Mobility | Fixed, slot-bound |
All struct types
Command Ship · Battleship · Starfighter · Frigate · Pursuit Fighter · Stealth Bomber · High Altitude Interceptor · Mobile Artillery · Tank · SAM Launcher · Cruiser · Destroyer · Submersible · Ore Extractor · Ore Refinery · Orbital Shield Generator · Jamming Satellite · Ore Bunker · Planetary Defense Cannon · Field Generator · Continental Power Plant · World Engine
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